"Hackos and Redish wisely offer us the three things we most need about user and task analysis: practical advice, practical advice, and practical advice." -Ben Shneiderman, University of Maryland "This book is well written, thorough, and loaded with techniques, examples, and resources that bring analysis to everyone." -Marcia L. Conner, Director of Usability & Learnability PeopleSoft, Inc. User and Task Analysis for Interface Design helps you design a great user interface by focusing on the most important step in the process -the first one. You learn to go out and observe your users at work, whether they are employees of your company or people in customer organizations. You learn to find out what your users really need, not by asking them what they want, but by going through a process of understanding what they are trying to accomplish. JoAnn Hackos and Janice (Ginny) Redish, internationally known experts in usable design, take you through a step-by-step process to conduct a user and task analysis. You learn: * How interface designers use user and task analysis to build successful interfaces * Why knowledge of users, their tasks, and their environments is critical to successful design * How to prepare and set up your site visits * How to select and train your user and task analysis team * What observations to make, questions to ask, and questions to avoid * How to record and report what you have learned to your development team members * How to turn the information you've gathered into design ideas * How to create paper prototypes of your interface design * How to conduct usability tests with your prototypes to find out if you're on the right track. This book includes many examples of design successes and challenges for products of every kind.
Author: JoAnn T. Hackos,Janice C. Redish
This book constitutes the refereed proceedings of the 8th ERCIM Workshop on User Interfaces for All focusing on User-Centered Interaction Paradigms for Universal Access in the Information Society, held in Vienna, Austria in June 2004. The 42 revised full papers presented were carefully evaluated and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on implementing user diversity; adaptation and personalization; accessibility and usability of interactive applications and e-services; universal access and design for all - guidelines, standards, and practices; and novel interaction techniques, devices and metaphors.
8th ERCIM Workshop on User Interfaces for All, Vienna, Austria, June 28-29, 2004. Revised Selected Papers
Author: Christian Stary
Publisher: Springer Science & Business Media
This four volume set provides the complete proceedings of the 10th International Conference on Human-Computer Interaction held June, 2003 in Crete, Greece. A total of 2,986 individuals from industry, academia, research institutes, and governmental agencies from 59 countries submitted their work for presentation at the conference. The papers address the latest research and development efforts, as well as highlight the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, health care, and disabled and elderly people.
Theory and Practice
Author: Julie A. Jacko,Constantine Stephanidis
Publisher: CRC Press
Category: Technology & Engineering
A recent conference brought together researchers who contribute to the design of cooperative systems and their integration into organizational settings. The aim of the conference was to advance the understanding and modeling of collaborative work situations which are mediated by technological artefacts, and to highlight the development of design me.
Scenario-based Design of Collaborative Systems
Author: Françoise Darses
Publisher: IOS Press
This book is concerned with the importance of Human Computer Interaction (HCI), Usability, user participants, and Sustainability in the Information Communication Technology (ICT) industry throughout the world. ICT has become a crucial instrument for communication, entertainment, commerce and research and this increased usage is presenting new environmental and sustainability issues as we try and meet the ever growing needs of both businesses and individuals. Sustainability must become central to the design of new technologies to make a concerted effort to tackle the environmental concerns we face now and for the future. Development frameworks, tools and models are used and explored and the New Participative Methodology for Sustainable Design (NPMSD) is introduced as a way of identifying key factors needed in developing more sustainable systems including new smart technology and portable devices. It is hoped additional research will be carried out in the future to assess these sustainable design steps using larger, more diverse countries with developed and developing economies to further refine such methods. Sustainable Design will be an invaluable resource for students and researchers, designers and business managers who are interested in the human-centred, environmental concerns of sustainable technologies
HCI, Usability and Environmental Concerns
Author: Tomayess Issa,Pedro Isaias
Moving in Virtual Architectural Space
Author: Asaf Friedman
Category: Space (Architecture)
Publisher: Information Gatekeepers Inc
DIS ... Symposium on Designing Interactive Systems, Processes, Practices, Methods, & Techniques
Category: Computer software
Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. Provides a practical, guiding approach that can be immediately applied to everyday practice and study Complete analysis and explanation of conceptual modeling and its value Discusses the implications of effective and poor conceptual models Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system
Designing for Performance and User Experience
Author: Avi Parush
Publisher: Morgan Kaufmann
Category: Educational technology
"This book presents problems and methodologies related to the syntax, semantics, and ambiguities of visual languages. It defines and formalizes visual languages for interactive computing, as well as visual notation interpretation"--Provided by publisher.
Definitions and Formalizations
Author: Fernando Ferri
Publisher: IGI Global Snippet
Multimedia ist aus modernem Lehren und Lernen nicht mehr wegzudenken. Wie lässt sich die Qualität neuer multimedialer Angebote sicherstellen? Welche Standards gibt es? Welche didaktischen Ansätze sind effektiv? Welche aktuellen lehr- und lernpsychologischen Theorien und Befunde sind hilfreich bei der Konzeption, welche technischen Fragen zu berücksichtigen? 33 Kapitel stellen alle wesentlichen Aspekte dar: u.a. Planung, Konzeption (mit didaktischen Entwurfsmustern, sog. design patterns), Interaktivitätsformen, CSCL, Evaluation, Softwaresysteme, Werkzeuge (z.B. Authoring Tools). Ein fundiertes Kompendium für Lehrende, Entwickler und Anwender.
Author: Helmut M. Niegemann,Steffi Domagk,Silvia Hessel,Alexandra Hein,Matthias Hupfer,Annett Zobel
Author: Robert D. Tennyson
A revolutionary new resource that brings documentation product management ideas up to date The 1994 bestselling classic Managing Your Documentation Projects set the industry standard for technical documentation. However, since then, much has changed in the world of information development. With this new title, JoAnn Hackos looks beyond the structured project of the 1980s and 1990s. Instead, she focuses on the rapidly changing projects of the 21st century and addresses how to introduce agile information development without neglecting the central focus of planning information design and development around the needs of information users. As an information-development manager, you are expected to reduce costs and project time, do more work with fewer resources and less money, and increase the value of the information you deliver. Recognizing this, Hackos has carefully designed this book to help you do precisely that. She helps you make strategic decisions about information development and directs the discussion of project management toward smarter decision-making. An update of the original 1994 Information Process Maturity Model (IPMM) presents you with a method by which you can compare the state of your organization to others, evaluate your current status, and then consider what is necessary in order to move to the next level. Information Development offers a completely new look at best practices for all phases of the document development lifecycle, including: Managing a corporate information portfolio Evaluating process maturity Partnering with customers and developing user scenarios Developing team effectiveness and collaboration Planning and monitoring information projects Managing translation and production Evaluating project performance Managing for quality, efficiency, and cost-effectiveness The companion Web site includes electronic versions of the templates and checklists featured in the book. Wiley Technology Publishing Timely. Practical. Reliable. Visit our Web site at www.wiley.com/compbooks/
Managing Your Documentation Projects, Portfolio, and People
Author: JoAnn T. Hackos
Publisher: John Wiley & Sons
Category: Technology & Engineering
Author: Arthur James Wells
Category: English literature
Penetrates the human computer interaction (HCI) field with breadth and depth of comprehensive research.
Author: Panayiotis Zaphiris,Chee Siang Ang
Publisher: IGI Global Snippet
"Rogers, Preece and Sharp are a bestselling author team, acknowledged leaders and educators in their field, with a strong global reputation.They bring depth of scope to the subject, encompassing the latest technologies and devices including facebook and YouTube. Interaction Design offers a cross-disciplinary, practical and process-oriented approach to Human Computer Interaction, showing not just what principals ought to apply to Interaction Design, but crucially how they can be applied. Motivating examples are included to illustrate technical, social, and ethical issues, making the book approachable and adaptable for both Computer Science and non-Computer Science users. Interviews with key HCI luminaries are included and provide an insight into current and future trends. The text comes with a lively and highly interactive companion web site containing a rich set of resources enabling students to collaborate on experiments and designs, take part in competitions, find resources and communicate with others"--
Beyond Human - Computer Interaction
Author: Yvonne Rogers,Helen Sharp,Jenny Preece
Publisher: John Wiley & Sons