Mythic Vistas, the line that brought you Testament and the Trojan War, now completes its ancient world trifecta with the definitive guide to the glory of Rome! Covering all major periods from Rome's founding to the final barbarian incursions, Eternal Rome gives you everything you need to explore this fantastic era. Chock full of historical and mythic details, this sourcebook gives you a detailed atmosphere and environment for historical games, all the while providing the necessary tools to bring Roman culture into existing d20 games. Inside, you'll find rules for adapting existing classes to the setting, classical prestige classes and monsters, and even an introductory adventure by Testament's Scott Bennie to launch your new Eternal Rome campaign. Indeed, it is sweet and fitting to die for one's country. So, ready your shields and raise your pilums! Take your d20 games to new heights of adventure with the might and majesty of Eternal Rome!
Author: Graeme Davis,David Leri
Publisher: Green Ronin Pub
"Legendary Rome" is the first book to offer a comparative treatment of the reinvention of Rome's origins in the poetry of Vergil, Tibullus and Propertius. It also examines the impact that the changing topography of Rome, as orchestrated by the emperor Augustus, had on those poets' renditions of Rome's legendary past. When the poets explore the significance of Augustus' reconstruction of the Palatine and Capitoline hills, they create new meaning and memories for the story of Rome's legendary foundations. As the tradition of Rome's mythic and legendary origins evolves through each poetic revision, the past transforms and is reinvented anew.The exploration of what constitutes a civilised landscape for each poet leads to significant conclusions about the dynamic and evolving nature of shared public memories. Written when Rome was in the process of defining a new, post-war identity, the poems studied here capture the growing tension between community and individual development, the restoration of peace versus expansion through military means, and stability and change within the city.
Author: Jennifer A. Rea
Publisher: Bloomsbury Publishing
When his attempts to get to know his dying father fail, William Bloom makes up stories that recreate his father's life in heroic proportions.
A Novel of Mythic Proportions
Author: Daniel Wallace
Publisher: Algonquin Books
Rome's Gothic Wars is a concise introduction to research on the Roman Empire's relations with one of the most important barbarian groups of the ancient world. The book uses archaeological and historical evidence to look not just at the course of events, but at the social and political causes of conflict between the empire and its Gothic neighbours. In eight chapters, Michael Kulikowski traces the history of Romano-Gothic relations from their earliest stage in the third century, through the development of strong Gothic politics in the early fourth century, until the entry of many Goths into the empire in 376 and the catastrophic Gothic war that followed. The book closes with a detailed look at the career of Alaric, the powerful Gothic general who sacked the city of Rome in 410.
From the Third Century to Alaric
Author: Michael Kulikowski
Publisher: Cambridge University Press
Mythic Britain is a complete sourcebook for adventuring in Britain’s Dark Ages using the Mythras rules. The book includes an extensive history and background of 5th and 6th Century Britain; details of the different tribes and territories; complete character creation rules for Britons and Saxons, details of magic, the Saints and pagan Gods; and, rules for massed battles. Completing the book, seven linked scenarios form the Mythic Britain Campaign in which the characters travel the length of breadth of the island, serving Merlin and Arthur, fighting the Saxon invaders, searching for the lost Treasures of Britain, and becoming involved in all manner of schemes and intrigues. Take up your spears. Swear your oaths. Ready your shields. Welcome to the Dark Ages! Mythic Britain requires the Mythras Core Rules.
Roleplaying in Dark Ages Britain
Author: Lawrence Whitaker
Publisher: Karnac Books
What does 'Roman' mean? How does the mythical city touch people's identities, values and attitudes? In the long-established and official imaginary of the West, Rome is the citta dell'arte, the city of faith, an heirloom city inspired by the traces of ancient Empire, by the brooding aura of the Church, by Hollywood fairy-tale romance, and by the spicy tang of veiled decadence. But what of its contemporary residents? Are they now merely guides and waiters servicing throngs of tourists indifferent to the city's contemporary charms? Guy Lanoue, a former resident of Rome, explores how Romans live the modern myth of Rome Eternal. Since the 19th century, it has defined an important community, the fatherland, a home-spun society where the rules of everyday life become 'tradition': ways of eating, dressing, making and keeping friends and acquaintances, 'proper' ways of speaking and a hard to define but nonetheless tangible air of composure. Guy Lanoue is a Professor of Anthropology at the Universite de Montreal.
The City as Fatherland
Author: Guy Lanoue
Category: Foreign Language Study
From the middle of the fifteenth century a distinctively Roman Renaissance occurred. A shared outlook, a persistent set of intellectual concerns, similar cultural assumptions and a commitment to common ideological aims bound Roman humanists and artists to a uniquely Roman world, different from Florence, Venice, and other Italian and European centers.This book provides the first comprehensive portrait of the Roman Renaissance world. Charles Stinger probes the basic attitudes, the underlying values and the core convictions that Rome's intellectuals and artists experienced, lived for, and believed in from Pope Eugenius IV's reign to the Eternal City in 1443 to the sacking of 1527. He demonstrates that the Roman Renaissance was not the creation of one towering intellectual leader, or of a single identifiable group; rather, it embodied the aspirations of dozens of figures, active over an eighty-year period.Stinger illuminates the general aims and character of the Roman Renaissance. Remaining mindful of the economic, social, and political context--Rome's retarded economic growth, the papacy's increasing entanglement in Italian politics, papal preoccupation with the crusade against the Ottomans, and the effects of papal fiscal and administrative practices--Stinger nevertheless maintains that these developments recede in importance before the cultural history of the period. Only in the context of the ideological and cultural commitments of Roman humanists, artists, and architects can one fully understand the motivation for papal policies. Reality for Renaissance Romans was intricately bound up with the notion of Rome's mythic destiny.The Renaissance in Rome is cultural history at its best. It evokes the moods, myths, images, and symbols of the Eternal City, as they are manifested in the Liturgy, ceremony, festivals, oratory, art, and architecture of Renaissance Rome. Throughout, Stinger focuses on a persistent constellation of fundamental themes: the image of the city of Rome, the restoration of the Roman Church, the renewal of the Roman Empire, and the fullness of time. He describes and analyzes the content, meaning, origin, and implications of these central ideas of Roman Renaissance.This book will prove interesting to both Renaissance and Reformation scholars, as well as to general readers, who may have visited (or plan to visit) Rome and have become fascinated and affected by this extraordinary city. "There is no other book like it in any language," says Renaissance historian John O'Malley. "It presents a coherent view of Roman culture....collects and presents a vast amount of information never before housed under one roof. Anyone who teaches the Italian Renaissance," O'Malley stresses, "will have to know this book."
Author: Charles L. Stinger
Publisher: Indiana University Press
A collection of essays exploring how the visible components of Rome - the hills, the Tiber, the temples, the Forums, the Colosseum, the statues and monuments - operate as, or become, the sites/sights of Rome. The variety of theoretical approaches stimulates fresh thought about Rome's primacy in Western culture.
Time, Space, Memory
Author: Diana Spencer
Publisher: Oxford University Press
Introduces monsters from Greek and Roman mythology, such as the basilisk and the phoenix, and includes a "monster quiz" and pronunciation guide.
Author: John Harris,Calef Brown
Publisher: Getty Publications
Category: Juvenile Fiction
Any game master who wishes to run realistic campaigns set during the ancient Roman Republic will be thrilled with the lavish resource that this game offers. These painstakingly researched rules not only provide a staggering array of historically accurate details, but, more importantly, they succeed in evoking that sense of otherness we feel when we come into contact with a culture very different from our own. It brings republican Rome to life as a dangerous setting ripe for adventure, often stepping modestly aside, providing juicy excerpts from ancient manuscripts and letting the Romans themselves describe their world to us directly. Riots, bribery, mythical creatures and spectacular chariot crashes - it's all here! This book is designed for Basic Roleplaying, but is easily adapted to any game system. It contains all the setting information needed to play in Rome from its foundation to Caesar's death, and additional rules for city riots, chariot races and political power games. It also includes more than one hundred scenario seeds that can be easily bound together to form complete campaigns.
The Life and Death of the Republic
Author: Pete Nash
Publisher: Cubicle 7 Entertainment
There was once a dream that was Rome. So says the old emperor Marcus Aurelius in Ridley Scott's epic Gladiator. It was a Rome of free citizens, brave, incorruptible, loved by the gods. It had its own myths, the stories that defined what the Romans were, and in due course it achieved mythic status itself. The myths of Rome have inspired artists, writers and statesmen throughout the ages: from Botticelli's Primavera and Shakespeare's Roman plays to Machiavelli's Discourses and Addison's Cato - a key text for the founding fathers of the American revolution. And yet, while a wealth of material dealing with Greek myth exists, the myths of Rome are a neglected topic. Some authorities have even claimed that the Romans had no mythology at all. Wiseman's remarkable new contribution to this almost totally unexplored field is highly illustrated and characteristically ambitious in its threefold purpose: to collect, and present in readable and accessible form, the neglected evidence for Roman myths, both iconographical and literary; to attempt to trace the development of the Roman story-world over time, from the sixth century BC to the second AD; to explore its afterlife in western culture from the Renaissance to the present day, with generous illustration of the visual evidence from ancient and post-Renaissance sources. Peter Wiseman is Professor of Classics at the University of Exeter and a Fellow of the British Academy.
Author: Emeritus Professor of Classics T P Wiseman,T. P. Wiseman
Publisher: University of Exeter Press
Presents a history of the Roman empire that provides coverage of an extensive range of topics from its government and architecture to its influence on culture and politics, sharing personal insights from the author's 1958 visit.
A Cultural, Visual, and Personal History
Author: Robert Hughes
Silius Italicus' Punica, the longest surviving epic in Latin literature, has seen a resurgence of interest among scholars in recent years. A celebration of Rome's triumph over Hannibal and Carthage during the second Punic war, Silius' poem presents a plethora of familiar names to its readers: Fabius Maximus, Claudius Marcellus, Scipio Africanus and, of course, Rome's 'ultimate enemy' - Hannibal. Where most recent scholarship on the Punica has focused its attention of the problematic portrayal of Scipio Africanus as a hero for Rome, this book shifts the focus to Carthage and offers a new reading of Hannibal's place in Silius' epic, and in Rome's literary culture at large. Celebrated and demonised in equal measure, Hannibal became something of an anti-hero for Rome; a man who acquired mythic status, and was condemned by Rome's authors for his supposed greed and cruelty, yet admired for his military acumen. For the first time this book provides a comprehensive overview of this multi-faceted Hannibal as he appears in the Punica and suggests that Silius' portrayal of him can be read as the culmination to Rome's centuries-long engagement with the Carthaginian in its literature. Through detailed consideration of internal focalisation, Silius' Hannibal is revealed to be a man striving to create an eternal legacy, becoming the Hannibal whom a Roman, and a modern reader, would recognise. The works of Polybius, Livy, Virgil, and the post Virgilian epicists all have a bit-part in this book, which aims to show that Silius Italicus' Punica is as much an example of how Rome remembered its past, as it is a text striving to join Rome's epic canon.
Remembering the Enemy in Silius Italicus' Punica
Author: Claire Stocks
Publisher: Oxford University Press
Mythic Britain: Logres explores the world of the Saxons in 6th Century Britain. It delves into Saxon culture, society, religion and beliefs, bringing life to these enigmatic invaders from the Germanic lowlands of northern Europe. The Enemies and Rivals: Three tribes vie for power; the Angles, the Saxons and the Jutes. Already, Aelle and Guercha have established kingdoms, but now comes Cerdic, a new interloper; a warlord bent on carving a kingdom of his own, even if this means taking from the established Saxon chieftains. The New Gods: With new people come new gods and spirits. The Saxons bring with them the Norse gods of Woden and Thunor, along with malignant spirits of Shadow and Cold. Just as the Saxons seek to supplant the Britons, so do their gods seek dominion over the old Celtic deities and the new god whose son is worshipped as Jesus Christ. Mythic Britain: Logres is a companion work to Mythic Britain, expanding on it, but usable in its own right. Containing extended character creation rules for Saxons, it also includes dozens of non-player characters and a complete campaign that is based on rivalries, deceit, treachery and blood-feud. This a must-have for anyone interested in Saxon history and anyone wanting to expand their own Mythic Britain campaign.
Lands of the Saxons
Author: Paul Mitchener
Publisher: Karnac Books
Category: Games & Activities
The world's greatest sorcerer is losing his mind, and all the nations wait in fear for his next move. The faces of the future gaze forward and back, and sirens don't always sing the songs you expect. Deserts speak with the voices of girls, mothers and stepmothers are two pages of the same book, and churches house things stranger than angels. But in the afterlife, you never know when an absinthe spoon will come in handy . . . . The second volume in the critically acclaimed fantasy anthology series from Mythic Delirium Books, edited by Rhysling Award-winning poet Mike Allen, with new writings by Leah Bobet, Richard Parks, Cherie Priest, Catherynne M. Valente, Lawrence Schimel, Sonya Taaffe, Steve Rasnic Tem, Jo Walton and more.
Author: Mike Allen
Publisher: Wildside Press LLC
A magisterial history of the titanic struggle between the Roman and Jewish worlds that led to the destruction of Jerusalem. Martin Goodman—equally renowned in Jewish and in Roman studies—examines this conflict, its causes, and its consequences with unprecedented authority and thoroughness. He delineates the incompatibility between the cultural, political, and religious beliefs and practices of the two peoples and explains how Rome's interests were served by a policy of brutality against the Jews. At the same time, Christians began to distance themselves from their origins, becoming increasingly hostile toward Jews as Christian influence spread within the empire. This is the authoritative work of how these two great civilizations collided and how the reverberations are felt to this day. From the Trade Paperback edition.
The Clash of Ancient Civilizations
Author: Martin Goodman
This title explores the many heroes and heroines of the Greek and Roman civilizations.
Author: Marshall Cavendish Corporation
Publisher: Marshall Cavendish Reference Books
Category: Juvenile Nonfiction
The Metamorphoses consists of fifteen books and over 250 myths. The poem chronicles the history of the world from its creation to the deification of Julius Caesar within a loose mythico-historical framework.
Publisher: Big Nest via PublishDrive
Spanning a thousand years, and following the shifting fortunes of two families though the ages, this is the epic saga of Rome, the city and its people. Weaving history, legend, and new archaeological discoveries into a spellbinding narrative, critically acclaimed novelist Steven Saylor gives new life to the drama of the city's first thousand years — from the founding of the city by the ill-fated twins Romulus and Remus, through Rome's astonishing ascent to become the capitol of the most powerful empire in history. Roma recounts the tragedy of the hero-traitor Coriolanus, the capture of the city by the Gauls, the invasion of Hannibal, the bitter political struggles of the patricians and plebeians, and the ultimate death of Rome's republic with the triumph, and assassination, of Julius Caesar. Witnessing this history, and sometimes playing key roles, are the descendents of two of Rome's first families, the Potitius and Pinarius clans: One is the confidant of Romulus. One is born a slave and tempts a Vestal virgin to break her vows. One becomes a mass murderer. And one becomes the heir of Julius Caesar. Linking the generations is a mysterious talisman as ancient as the city itself. Epic in every sense of the word, Roma is a panoramic historical saga and Saylor's finest achievement to date.
A Novel of Ancient Rome
Author: Steven Saylor
Publisher: St. Martin's Press