For courses in introductory Computer Science courses using Java, and other introductory programming courses in Computer Science, Computer Engineering, CIS, MIS, IT, and Business. A Concise, Accessible Introduction to Java Programming Ideal for a wide range of introductory computer science applications, Java: An Introduction to Problem Solving and Programming, 8th Edition introduces readers to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces and inheritance, and exception handling. A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text. The author's tried-and-true pedagogy incorporates numerous case studies, programming examples, and programming tips, while flexibility charts and optional graphics sections allow readers to review chapters and sections based on their needs. This 8th Edition incorporates new examples, updated material, and revisions. Also available with MyLab Programming MyLab(tm) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Note: You are purchasing a standalone product; MyLab(tm) Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming , ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab Programming , search for: 0134710754 / 9780134710754 Java: An Introduction to Problem Solving and Programming Plus MyLab Programming with Pearson eText -- Access Card Package, 8/e Package consists of: 0134462033 / 9780134462035 Java: An Introduction to Problem Solving and Programming 0134459865 / 9780134459868 MyLab Programming with Pearson eText--Access Code Card--for Java: An Introduction to Problem Solving and Programming
An Introduction to Problem Solving and Programming
Author: Walter Savitch
Java: An Introduction to Problem Solving and Programming, 7e, is ideal for introductory Computer Science courses using Java, and other introductory programming courses in departments of Computer Science, Computer Engineering, CIS, MIS, IT, and Business. Students are introduced to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces inheritance, and exception handling. The Java coverage is a concise, accessible introduction that covers key language features. Objects are covered thoroughly and early in the text, with an emphasis on application programs over applets. Teaching and Learning Experience This program presents a better teaching and learning experience–for you and your students. A Concise, Accessible Introduction to Java: Key Java language features are covered in an accessible manner that resonates with introductory programmers. Tried-and-true Pedagogy: Numerous case studies, programming examples, and programming tips are used to help teach problem-solving and programming techniques. Flexible Coverage that Fits your Course: Flexibility charts and optional graphics sections allow instructors to order chapters and sections based on their course needs. Instructor and Student Resources that Enhance Learning: Resources are available to expand on the topics presented in the text.
Author: Walter Savitch
Publisher: Pearson Higher Ed
A core or supplementary text for one-semester, freshman/sophomore-level introductory courses taken by programming majors in Problem Solving for Programmers, Problem Solving for Applications, any Computer Language Course, or Introduction to Programming. Revised to reflect the most current issues in the programming industry, this widely adopted text emphasizes that problem solving is the same in all computer languages, regardless of syntax. Sprankle and Hubbard use a generic, non-language-specific approach to present the tools and concepts required when using any programming language to develop computer applications. Designed for students with little or no computer experience — but useful to programmers at any level — the text provides step-by-step progression and consistent in-depth coverage of topics, with detailed explanations and many illustrations. Instructor Supplements (see resources tab): Instructor Manual with Solutions and Test Bank Lecture Power Point Slides Go to: www.pearsoninternationaleditions.com/sprankle
Author: Maureen Sprankle,Jim Hubbard
Publisher: Pearson Higher Ed
Introduce your beginning programmers to the power of Java for developing applications with the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 8E. With this text, even first-time programmers can quickly develop useful programs while learning the basic principles of structured and object-oriented programming. The text incorporates the latest version of Java with a reader-friendly presentation and meaningful real-world exercises that highlight new Java strengths. Updated Programming Exercises and a wealth of case problems help students build skills critical for ongoing programming success. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Author: Joyce Farrell
Publisher: Cengage Learning
Author: David Eck
Publisher: Orange Grove Text Plus
Cay Horstmann's 8th edition of Java Concepts provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. Major rewrites and an updated visual design make this student-friendly text even more engaging. The text is known for its realistic programming examples, great quantity and variety of homework assignments, and lab exercises that build student problem-solving abilities. The 8th edition now includes problem solving sections, more example code online, and exercises from Science and Business.
Author: Cay S. Horstmann
Publisher: John Wiley & Sons
Learn how to program with C++ using today’s definitive choice for your first programming language experience -- C++ PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN, 8E. D.S. Malik’s time-tested, user-centered methodology incorporates a strong focus on problem-solving with full-code examples that vividly demonstrate the hows and whys of applying programming concepts and utilizing C++ to work through a problem. Thoroughly updated end-of-chapter exercises, more than 20 extensive new programming exercises, and numerous new examples drawn from Dr. Malik’s experience further strengthen the reader’s understanding of problem solving and program design in this new edition. This book highlights the most important features of C++ 14 Standard with timely discussions that ensure this edition equips you to succeed in your first programming experience and well beyond. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Author: D. S. Malik
Publisher: Cengage Learning
For courses in computer programming in Java. Provide a step-by-step introduction to programming in Java Starting Out with Java: From Control Structures through Objects provides a step-by-step introduction to programming in Java. Gaddis covers procedural programming-control structures and methods-before introducing object-oriented programming to ensure that students understand fundamental programming and problem-solving concepts. As with all Gaddis texts, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises. With the 7th Edition, JavaFX has replaced Swing as the standard GUI library for Java in chapters that focus on GUI development. The Swing and Applet material from the previous edition is available online. Also available with MyLab Programming MyLab(tm) is the teaching and learning platform that empowers you to reach every student. By combining trusted author content with digital tools and a flexible platform, MyLab personalizes the learning experience and improves results for each student.With MyLab Programming, students work through hundreds of short, auto-graded coding exercises and receive immediate and helpful feedback based on their work. Note: You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase boththe physical text and MyLab Programming, search for: 0135188636/9780135188637 Starting Out with Java: From Control Structures through Objects Plus MyLab Programming, 7/e Package consists of: 0134793676 / 9780134793672 MyLab Programming 0134802217 / 9780134802213 Starting Out with Java: From Control Structures through Objects
From Control Structures Through Objects
Author: Tony Gaddis
Category: Data structures (Computer science)
MatLab, Third Edition is the only book that gives a full introduction to programming in MATLAB combined with an explanation of the software’s powerful functions, enabling engineers to fully exploit its extensive capabilities in solving engineering problems. The book provides a systematic, step-by-step approach, building on concepts throughout the text, facilitating easier learning. Sections on common pitfalls and programming guidelines direct students towards best practice. The book is organized into 14 chapters, starting with programming concepts such as variables, assignments, input/output, and selection statements; moves onto loops; and then solves problems using both the ‘programming concept’ and the ‘power of MATLAB’ side-by-side. In-depth coverage is given to input/output, a topic that is fundamental to many engineering applications. Vectorized Code has been made into its own chapter, in order to emphasize the importance of using MATLAB efficiently. There are also expanded examples on low-level file input functions, Graphical User Interfaces, and use of MATLAB Version R2012b; modified and new end-of-chapter exercises; improved labeling of plots; and improved standards for variable names and documentation. This book will be a valuable resource for engineers learning to program and model in MATLAB, as well as for undergraduates in engineering and science taking a course that uses (or recommends) MATLAB. Presents programming concepts and MATLAB built-in functions side-by-side Systematic, step-by-step approach, building on concepts throughout the book, facilitating easier learning Sections on common pitfalls and programming guidelines direct students towards best practice
A Practical Introduction to Programming and Problem Solving
Author: Stormy Attaway
Author: Y. Daniel Liang,Mark Allen Weiss,Robert Ayres
Publisher: Prentice Hall
For courses in computer programming and engineering. Beginner to Intermediate Programming in Java This book is designed to serve as a textbook and reference for programming in the Java language. Although it does include programming techniques, it is organized around the features of the Java language rather than any particular curriculum of programming techniques. The main audience is undergraduate students who have not had extensive programming experience with the Java language. The introductory chapters are written at a level that is accessible to beginners, while the boxed sections of those chapters serve to quickly introduce more experienced programmers to basic Java syntax. Later chapters are still designed to be accessible, but are written at a level suitable for students who have progressed to these more advanced topics. MyProgrammingLab™ not included. Students, if MyProgrammingLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information. MyProgrammingLab is an online homework, tutorial, and assessment product designed to personalize learning and improve results. With a wide range of interactive, engaging, and assignable activities, students are encouraged to actively learn and retain tough course concepts.
Author: Walter Savitch,Kenrick Mock
Publisher: Pearson Higher Ed
NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content If you would like to purchase MyProgrammingLab search for ISBN-10:0134243943 /ISBN-13: 9780134243948. That package includes ISBN-10: 0134014898 /ISBN-13: 9780134014890 and ISBN-10: 013425399X /ISBN-13: 9780134253992. Learning to Program with ANSI-C Problem Solving and Program Design in C teaches readers to program with ANSI-C, a standardized, industrial-strength programming language known for its power and probability. The text uses widely accepted software engineering methods to teach readers to design cohesive, adaptable, and reusable program solution modules with ANSI-C. Through case studies and real world examples, readers are able to envision a professional career in programming. Widely perceived as an extremely difficult language due to its association with complex machinery, the Eighth Edition approaches C as conducive to introductory courses in program development. C language topics are organized based on the needs of beginner programmers rather than structure, making for an even easier introduction to the subject. Covering various aspects of software engineering, including a heavy focus on pointer concepts, the text engages readers to use their problem solving skills throughout. Also Available with MyProgrammingLab™ This title is also available with MyProgrammingLab – an online homework, tutorial, and assessment program designed to work with this text to(engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and(pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. Students, if interested in purchasing this title with MyProgrammingLab, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
Author: Jeri R. Hanly,Elliot B. Koffman
With humor and insight, the author introduces the fundamental concepts of the Java programming language, from object development to design patterns, with the help of straightforward examples. By the author of Thinking in C++++. Original. (Beginner).
Author: Bruce Eckel
Publisher: Pearson Education
This book teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. Problem-solving skills are fostered with the help of an interactive, iterative presentation style: Here's the problem. How can we solve it? How can we improve the solution?
A Problem Solving Approach
Author: John Dean
Publisher: McGraw-Hill Europe
Category: Java (Computer program language)
Aimed at students learning how to program for the first time, this is a focused introduction which stands out as an accessible first encounter with Java. Students work their way through carefully chosen examples and exercises ? paced and structured for an intuitive progression. These drills will provide them with a sound and working knowledge of basic programming constructs. Taking an ?objects later? approach, this book is designed for one semester courses with aim of providing a launch pad to later in depth OOP study. Concepts and principles are illustrated by everyday analogies and backed up by code examples which will help to clarify and anchor your understanding. Developed with support from Middlesex University Press and Global Campus. Aimed at students learning how to program for the first time, this is a focused introduction which stands out as an accessible first encounter with Java. Students work their way through carefully chosen examples and exercises ? paced and structured for an intuitive progression. These drills will provide them with a sound and working knowledge of basic programming constructs. Taking an ?objects later? approach, this book is designed for one semester courses with aim of providing a launch pad to later in depth OOP study. Concepts and principles are illustrated by everyday analogies and backed up by code examples which will help to clarify and anchor your understanding. Developed with support from Middlesex University Press and Global Campus.
Author: Edward Currie
Publisher: Cengage Learning EMEA
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Programming skills are indispensable in today’s world, not just for computer science students, but also for anyone in any scientific or technical discipline. Introduction to Programming in Java, Second Edition, by Robert Sedgewick and Kevin Wayne is an accessible, interdisciplinary treatment that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students and professionals to learn that programming is a natural, satisfying, and creative experience, and to become conversant with one of the world’s most widely used languages. This example-driven guide focuses on Java’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Applications from applied math, physics, chemistry, biology, and computer science Drawing on their extensive classroom experience, throughout the text the authors provide Q&As, exercises, and opportunities for creative engagement with the material. Together with the companion materials described below, this book empowers people to pursue a modern approach to teaching and learning programming. Companion web site (introcs.cs.princeton.edu/java) contains Chapter summaries Supplementary exercises, some with solutions Detailed instructions for installing a Java programming environment Program code and test data suitable for easy download Detailed creative exercises, projects, and other supplementary materials Companion studio-produced online videos (informit.com/sedgewick) are available for purchase and provide students and professionals with the opportunity to engage with the material at their own pace and give instructors the opportunity to spend their time with students helping them to succeed on assignments and exams. Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.
An Interdisciplinary Approach
Author: Robert Sedgewick,Kevin Wayne
Publisher: Addison-Wesley Professional
Summary Functional Programming in Java teaches Java developers how to incorporate the most powerful benefits of functional programming into new and existing Java code. You'll learn to think functionally about coding tasks in Java and use FP to make your applications easier to understand, optimize, maintain, and scale. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Here's a bold statement: learn functional programming and you'll be a better Java developer. Fortunately, you don't have to master every aspect of FP to get a big payoff. If you take in a few core principles, you'll see an immediate boost in the scalability, readability, and maintainability of your code. And did we mention that you'll have fewer bugs? Let's get started! About the Book Functional Programming in Java teaches you how to incorporate the powerful benefits of functional programming into new and existing Java code. This book uses easy-to-grasp examples, exercises, and illustrations to teach core FP principles such as referential transparency, immutability, persistence, and laziness. Along the way, you'll discover which of the new functionally inspired features of Java 8 will help you most. What's Inside Writing code that's easier to read and reason about Safer concurrent and parallel programming Handling errors without exceptions Java 8 features like lambdas, method references, and functional interfaces About the Reader Written for Java developers with no previous FP experience. About the Author Pierre-Yves Saumont is a seasoned Java developer with three decades of experience designing and building enterprise software. He is an R&D engineer at Alcatel-Lucent Submarine Networks. Table of Contents What is functional programming? Using functions in Java Making Java more functional Recursion, corecursion, and memoization Data handling with lists Dealing with optional data Handling errors and exceptions Advanced list handling Working with laziness More data handling with trees Solving real problems with advanced trees Handling state mutation in a functional way Functional input/output Sharing mutable state with actors Solving common problems functionally
Author: Pierre-Yves Saumont
Publisher: Manning Publications
Publisher: McGraw-Hill Higher Education
A Concise, Comprehensive Approach to Java Programming Java Foundations is a comprehensive textbook for introductory programming sequences. The versatile layout supports a two-or three-semester schedule and introduces you to the world of programming--from the basics, to complex data structures. Inspired by the success of their highly successful text, Java Software Solutions, authors Lewis, DePasquale and Chase build a solid framework for lasting comprehension. The Fourth Edition is updated and revised to keep the content fully up-to-speed while incorporating changes from user feedback. One such revision is maintaining a section on Swing in addition to a separate chapter dedicated to JavaFX. Although JavaFX is slated to replace Swing as the main graphics package in Java, the large amount of existing Swing code will continue to make it relevant for some time to come. The overall flow of the text is redesigned for intuitive progression through programming discussions and problem solving.
Introduction to Program Design and Data Structures
Author: John Lewis,Peter DePasquale,Joe Chase
"Problem Solving with Java"(TM), "Second Edition" provides an accessible introduction to programming that carefully balances the problem-solving skills all beginning programmers need to develop with the essential constructs of the Java programming language. This edition includes coverage of: Problem-Solving: Strong problem-solving skills are emphasized through 20 Case Studies, 10 of which are new to this edition. Each emphasizes the classic Koffman 5-step approach: problem specification, analysis, design, implementation, and testing. Object-Oriented Design: Principles of object-oriented design are used throughout, building up to an in-depth discussion of object-oriented design midway through the book. Inheritance, interfaces, and abstract classes are introduced by examining several case studies that use these features. Applications and Applets: Coverage of both applications and applets is provided throughout, including several examples of each. Graphical User Interface: The material describes how to build GUIs using swing components. It also shows how to use class Jframe to write applications that have GUIs. Input and Output: Most programs in the hook use standard Java I/O methods. An optional package using class methods for input, based on class, JoptionPane, to simplify data entry with dialog windows can also be used. Streams and Files: A new chapter covers streams and files, including coverage of streams of characters and streams of binary files, as well as demonstrations of how to read and write files of objects.
Author: Elliot B. Koffman,Ursula Wolz