beschreibt beide Konsolen ; Microsoft XBOX 360 und Playstation 3
Publisher: Pearson Deutschland GmbH
"Presents expert reflections by philosophers (and connoisseurs) on BioShock, the critically acclaimed and immersive video game"--
Irrational Game, Rational Book
Author: Luke Cuddy,William Irwin
Publisher: John Wiley & Sons
A historical, critical look at the famous videogame franchise BioShock, understanding it through philosophical, ideological and computational interpretations of systems, decisions and 'propaganda'.
Decision, Forced Choice and Propaganda
Author: Robert Jackson
Publisher: John Hunt Publishing
Get the full BioShock Infinite experience with the complete game walkthrough and guide from BradyGamesBioshock Infinite Signature Series Guide is the complete guide to the newest game in this popular series from 2K Games. Explore every part of BioShock Infinite with illustrated maps and a full campaign walkthrough. Take your game further thanks to tips and tactics for using every weapon and ability at the hardest level and find every collectible with detailed lists and appendices.This game leaves the underwater city of Rapture behind and enters the floating city of Columbia in the year 1912. Play as Booker DeWitt, a man looking for a young girl who has gone missing. Bioshock Infinite Signature Series Guide will show you how to guide Booker past the many dangers he will face, as well as describing character and storyline highlights. Whether you're playing on PS3, Xbox 360 or PC, take your game further with Bioshock Infinite Signature Series Guide from BradyGames.
Author: Doug Walsh,Logan Sharp
Am Abgrund. Das Ende des Zweiten Weltkriegs und der vernichtende Schlag gegen Japan haben nicht nur Euphorie in den Köpfen der Amerikaner hinterlassen. Der geniale Selfmade-Milliardär Andrew Ryan träumt von einem Utopia am Grunde des Meeres, wo Unterdrückung, Doppelmoral und Zensur der Wissenschaft keinen Platz mehr haben. Was schliesslich daraus wurde, ist jedem Spieler der BioShock- Reihe hinlänglich bekannt: Ein einziger Alptraum. Dies ist seine Geschichte.
Roman ; [die offizielle Vorgeschichte zur Videogames-Bestseller-Reihe]
Author: John Shirley
Play BioShock 2 and win. Be prepared for anything with this incredible guide featuring a bonus foldout and more!BioShock 2 Signature Series Strategy Guide features a complete step-by-step walkthrough of the entire game. Find detailed maps with the locations of every secret, safe and enhancement, plus a complete breakdown of items and weapons along with tips on how to upgrade your weaponry. Every achievement and trophy is included and expert multi-player tactics will help you dominate online. Plus, includes a bonus foldout and more.Covers PS3, Xbox 360 and PC.
Author: Doug Walsh,Phillip Marcus,BradyGames (Firm)
In The Art of BioShock Infinite, delve deeper into the city of Columbia—the fabled floating metropolis that serves as a beacon of technology and achievement for the early 1900s! This deluxe hardcover features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game. See the evolution of Sky-Hooks, Heavy Hitters, the populace of Columbia, Vigors, airships, and much more! * BioShock Infinite won over 75 video game awards, including Best Original Game and Best of Show! * Introduction by creative director Ken Levine.
Author: Julian Murdoch
Publisher: Dark Horse Comics
This book consists of articles from Wikia or other free sources online. Pages: 96. Chapters: Minerva's Den Radio Messages, Minerva's Den Audio Diaries, Minerva's Den Audio Files, Minerva's Den Characters, Minerva's Den Enemies, Minerva's Den Images, Minerva's Den Locations, Attracting the Looters, A Possible Solution, BioShock 2 Audio Diaries, How to Get Ahead, In Capable Hands, Milk Money, New Bot Models, Nothing But Ashes, Partnership With Porter, Partnership With Porter, Porter's Legacy, Prying Eyes, Reversing ADAM Sickness, Robotic Little Sisters, Second-Class Work, Signal Beacon, Somebody Else's War, Spitfire, Subversives In the Archives, The Man And the Machine, The Predictive Equation, The Thinker's Potential, The Thinker, The Turing Test, The Wager, Thinker Input 1, Thinker Meet Pearl, Unacceptable, Wheels Within Wheels, Andrew Ryan, Audrey Hesselgren, Brent Hudson, Brigid Tenenbaum, Charles Milton Porter, Christopher di Remo, Ernestine Franklin, Evelyn Klein, Felix Birnbaum, Jack McClendon, Johan Mordhagen, Pearl Porter, Reed Wahl, Subject Sigma, The Thinker, BioShock 2 Ammunition, BioShock 2 Gene Tonics, BioShock 2 Loading Screen Quotes, BioShock 2 Locations, BioShock 2 Plasmids, BioShock 2 Weapons, BioShock 2 Xbox 360 and PC Achievements, Drill Dash, Gravity Well, Ion Cell, Ion Laser, Minerva's Den, Nevr-Wet Waterproofing, Rapture, Rapture Businesses, Rapture Storyline, Rapture Timeline, Robotic Little Sisters, Sea Slug, Spitfire, Vacuum Bot, Walkthroughs, Big Daddy, Brute, Brute Splicer, Buttons, Crawler, Heady, Houdini Splicer, Lancer, Little Sister, Reed Wahl, Security Bot, Splicers, Toasty, Minerva's Den, Operations, The Thinker. Excerpt: Location: Minerva's Den, Corporate Offices, on the desk just inside the magnetic lock room. Audio Diaries are the main narrative device of the BioShock series. They were recorded by the citizens of Rapture, either as notes for themselves or as messages for other residents. When the player picks up an Audio Diary h
Minerva's Den Radio Messages, Minerva's Den Audio Diaries, Minerva...
Author: Source Wikia
This book consists of articles from Wikia or other free sources online. Pages: 118. Chapters: BioShock 2 Locations, BioShock 2 Multiplayer Locations, BioShock Locations, Businesses, Location Images, Adonis Luxury Resort, Atlantic Express, Dionysus Park, Fishbowl Diner, Fontaine Futuristics, Imago Fine Arts, Inner Persephone, Jet Postal, Joe's Green Groceries, Journey to the Surface, King Pawn, Kure-All, Little Sister's Orphanage, Outer Persephone, Pauper's Drop, Persephone, Ryan Amusements, Siren Alley, The Lighthouse, The Limbo Room, Arcadia, Chomper's Dental, Cohen's Collection, Dionysus Park, Eve's Garden, Farmer's Market, Fighting McDonagh's, Fontaine's Home for the Poor, Fontaine Fisheries, Fort Frolic, Hephaestus, Imago Fine Arts, Joe's Green Groceries, Kashmir Restaurant, Langford Research Laboratories, Little Sister's Orphanage, Medical Pavilion, Mercury Suites, Multiplayer Apartment, Neptune's Bounty, Pauper's Drop, Pharaoh's Fortune Casino, Point Prometheus, Robertson's Tobaccoria, Silverwing Apiary, Siren Alley, Smuggler's Hideout, Tea Garden, Twilight Fields Funeral Homes, Worley Winery, Apollo Square, Apothecary, Arcadia, Artemis Suites, Chomper's Dental, Dandy Dental, Dr. Steinman's Aesthetic Ideals, Eternal Flame Crematorium, Eve's Garden, Farmer's Market, Fleet Hall, Fontaine's Home for the Poor, Fontaine, Fontaine Fisheries, Footlight Theater, Fort Frolic, Gardner Delux Modern, Hephaestus, Hestia, Jet Postal, Kashmir Restaurant, Kure-All, Langford Research Laboratories, Le Marquis D'Epoque, Little Sister's Orphanage, Medical Pavilion, Mercury Suites, Neptune's Bounty, Olympus Heights, Paddon Meats, Painless Dental, Pharaoh's Fortune Casino, Point Prometheus, Proving Grounds, Rapture's Grand Carnival, Rapture Central Control, Rapture Firing Range, Rapture Records, Robertson's Tobaccoria, Silverwing Apiary, Sinclair Spirits, Sir Prize, Smuggler's Hideout, Surgical Savings, Tea Garden, Tenenbaum's Sanctuary, The Fighting McDonagh's Tavern, The...
Bioshock 2 Locations,Bioshock 2 Multiplayer Locations,Bioshock Locations,Businesses,Location Images,Adonis Luxury Resort, Atlant
Author: Source Wikia
The Bioshock series looms large in the industry and culture of video games for its ambitious incorporation of high-minded philosophical questions and retro-futuristic aesthetics into the ultraviolent first-person shooter genre. Beyond the Sea marks ten years since the release of the original game with an interdisciplinary collection of essays on Bioshock, Bioshock 2, and Bioshock Infinite. Simultaneously lauded as landmarks in the artistic growth of the medium and criticized for their compromised vision and politics, the Bioshock games have been the subject of significant scholarly and critical discussion. Moving past well-trodden debates, Beyond the Sea broadens the conversation by putting video games in dialogue with a diverse range of other disciplines and cultural forms, from parenting psychology to post-humanism, from Thomas Pynchon to German expressionist cinema. Offering bold new perspectives on a canonical series, Beyond the Sea is a timely contribution to our understanding of the aesthetics, the industry, and the culture of video games. Contributors include Daniel Ante-Contreras (Miracosta), Luke Arnott (Western Ontario), Betsy Brey (Waterloo), Patrick Brown (Iowa), Michael Fuchs (Graz), Jamie Henthorn (Catawba), Brendan Keogh (Queensland), Cameron Kunzelman (Georgia), Cody Mejeur (Michigan State), Matthew Thomas Payne (Notre Dame), Gareth Schott (Waikato), Karen Schrier (Marist), Sarah Stang (York/Ryerson), Sarah Thorne (Carleton), John Vanderhoef (California State, Dominguez Hills), Matthew Wysocki (Flagler), Jordan R. Youngblood (Eastern Connecticut State), and Sarah Zaidan (Emerson).
Author: Felan Parker,Jessica Aldred
Publisher: McGill-Queen's Press - MQUP
Category: Social Science
Experience the dystopian world of BioShock with this finely crafted journal showcasing iconic imagery and brilliant concept art from the game. Since the original game’s debut in 2007, the BioShock series has engaged a legion of fans with incredible worlds, complex characters, dynamic storylines, and exceptional graphics. The first atmospheric game introduced players to Rapture, a city at the bottom of the ocean where the only creatures that dare to roam are the Little Sisters and their Big Daddy protectors. Featuring images and concept art from the first BioShock game, this journal offers players the chance to record their own journeys and adventures.
Author: Insight Editions
Category: Games & Activities