beschreibt beide Konsolen ; Microsoft XBOX 360 und Playstation 3

Author: N.A

Publisher: Pearson Deutschland GmbH

ISBN: 9783827291592


Page: 191

View: 6227

Bioshock - Rapture

Roman ; [die offizielle Vorgeschichte zur Videogames-Bestseller-Reihe]

Author: John Shirley

Publisher: N.A

ISBN: 9783833223259


Page: 441

View: 9796

Am Abgrund. Das Ende des Zweiten Weltkriegs und der vernichtende Schlag gegen Japan haben nicht nur Euphorie in den Köpfen der Amerikaner hinterlassen. Der geniale Selfmade-Milliardär Andrew Ryan träumt von einem Utopia am Grunde des Meeres, wo Unterdrückung, Doppelmoral und Zensur der Wissenschaft keinen Platz mehr haben. Was schliesslich daraus wurde, ist jedem Spieler der BioShock- Reihe hinlänglich bekannt: Ein einziger Alptraum. Dies ist seine Geschichte.

BioShock Band 1: Rapture

Author: John Shirley

Publisher: Panini

ISBN: 3833223685

Category: Fiction

Page: 432

View: 7262

Am Abgrund. Das Ende des Zweiten Weltkriegs und der vernichtende Schlag gegen Japan haben nicht nur Euphorie in den Köpfen der Amerikaner hinterlassen. Der geniale Selfmade-Milliardär Andrew Ryan träumt von einem Utopia am Grunde des Meeres, wo Unterdrückung, Doppelmoral und Zensur der Wissenschaft keinen Platz mehr haben. Was schließlich daraus wurde, ist jedem Spieler der BioShock- Reihe hinlänglich bekannt: Ein einziger Alptraum. Dies ist seine Geschichte ...

BioShock and Philosophy

Irrational Game, Rational Book

Author: Luke Cuddy,William Irwin

Publisher: John Wiley & Sons

ISBN: 1118915860

Category: Philosophy

Page: 192

View: 457

"Presents expert reflections by philosophers (and connoisseurs) on BioShock, the critically acclaimed and immersive video game"--

Bioshock 2

Author: Doug Walsh,Phillip Marcus,BradyGames (Firm)

Publisher: Brady

ISBN: 9780744011234

Category: Games

Page: 271

View: 1633

Play BioShock 2 and win. Be prepared for anything with this incredible guide featuring a bonus foldout and more!BioShock 2 Signature Series Strategy Guide features a complete step-by-step walkthrough of the entire game. Find detailed maps with the locations of every secret, safe and enhancement, plus a complete breakdown of items and weapons along with tips on how to upgrade your weaponry. Every achievement and trophy is included and expert multi-player tactics will help you dominate online. Plus, includes a bonus foldout and more.Covers PS3, Xbox 360 and PC.

BioShock: Rapture

Author: John Shirley

Publisher: Macmillan

ISBN: 9781429949316

Category: Fiction

Page: 432

View: 3516

It's the end of World War II. FDR's New Deal has redefined American politics. Taxes are at an all-time high. The bombing of Hiroshima and Nagasaki has brought a fear of total annihilation. The rise of secret government agencies and sanctions on business has many watching their backs. America's sense of freedom is diminishing . . . and many are desperate to take that freedom back. Among them is a great dreamer, an immigrant who pulled himself from the depths of poverty to become one of the wealthiest and admired men in the world. That man is Andrew Ryan, and he believed that great men and women deserve better. And so he set out to create the impossible, a utopia free from government, censorship, and moral restrictions on science--where what you give is what you get. He created Rapture---the shining city below the sea. But as we all know, this utopia suffered a great tragedy. This is the story of how it all came to be . . .and how it all ended. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


From Rapture to Columbia

Author: Nicolas Courcier,Mehdi El Kanafi,Raphaël Lucas

Publisher: Third Editions

ISBN: 2377840019

Category: Games & Activities

Page: 192

View: 3101

A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. As a result, major developers such as Valve Corporation (Portal 2), BioWare (Mass Effect) and Bethesda Softworks (Fallout 4 and Skyrim entered the market, and the general mentality changed. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.


Decision, Forced Choice and Propaganda

Author: Robert Jackson

Publisher: John Hunt Publishing

ISBN: 1782793461

Category: Games

Page: 349

View: 6350

A historical, critical look at the famous videogame franchise BioShock, understanding it through philosophical, ideological and computational interpretations of systems, decisions and 'propaganda'.

The Art of Bioshock Infinite

Author: Julian Murdoch

Publisher: Dark Horse Comics

ISBN: 1621157334

Category: Art

Page: 184

View: 9149

In The Art of BioShock Infinite, delve deeper into the city of Columbia—the fabled floating metropolis that serves as a beacon of technology and achievement for the early 1900s! This deluxe hardcover features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game. See the evolution of Sky-Hooks, Heavy Hitters, the populace of Columbia, Vigors, airships, and much more! * BioShock Infinite won over 75 video game awards, including Best Original Game and Best of Show! * Introduction by creative director Ken Levine.

Bioshock: Infinite - Strategy Guide


Publisher: Gamer Guides

ISBN: 1623149622

Category: Games

Page: N.A

View: 8768

Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker De-Witt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret. Inside this guide you will find: - The location of every Voxophone, Kinetoscope and Telescope; Learn all of Columbia's secrets. - The location of every Infusion Upgrade and piece of extra Gear - Be the best Booker you can be. - Detailed information on every type of enemy and advice on how to defeat them. - Information on how to beat the game at 1999 difficulty. - Enjoy the journey of Bioshock Infinite, finding everything along the way.

Bioshock Infinite

Author: Doug Walsh,Logan Sharp

Publisher: Brady

ISBN: 9780744013856

Category: Games

Page: 269

View: 8378

Get the full BioShock Infinite experience with the complete game walkthrough and guide from BradyGamesBioshock Infinite Signature Series Guide is the complete guide to the newest game in this popular series from 2K Games. Explore every part of BioShock Infinite with illustrated maps and a full campaign walkthrough. Take your game further thanks to tips and tactics for using every weapon and ability at the hardest level and find every collectible with detailed lists and appendices.This game leaves the underwater city of Rapture behind and enters the floating city of Columbia in the year 1912. Play as Booker DeWitt, a man looking for a young girl who has gone missing. Bioshock Infinite Signature Series Guide will show you how to guide Booker past the many dangers he will face, as well as describing character and storyline highlights. Whether you're playing on PS3, Xbox 360 or PC, take your game further with Bioshock Infinite Signature Series Guide from BradyGames.

Elizabeth im Computerspiel "BioShock Infinite". Eine weitere "Damsel in Distress"?

Author: Tanja Rot

Publisher: N.A

ISBN: 9783656674092


Page: 26

View: 2140

Studienarbeit aus dem Jahr 2014 im Fachbereich Medien / Kommunikation - Multimedia, Internet, neue Technologien, Note: 1,7, Eberhard-Karls-Universitat Tubingen (Philosophische Fakultat), Veranstaltung: Analyse: Game Studies, Sprache: Deutsch, Abstract: Das aus den Pionierzeiten der Videospiele bekannte Damsel in Distress'- bzw. Jungfrau in Noten'-Motiv hat bis heute noch nicht an Aktualitat verloren. Zusammen mit der generellen Tendenz, weibliche Spielfigurenkonzeptionen nach Stereotypen auszurichten, wird jener Stereotyp der Damsel in Distress' in dieser Arbeit am Beispiel von Elizabeth aus "BIOSHOCK INFINITE" analysiert. In der Internetgemeinde fanden zahlreiche Diskussionen uber den Gehalt der stereotypischen Darstellung in Elizabeths Figurenkonzeption statt. Das Ziel dieser Arbeit ist es, jenen Gehalt mithilfe unterschiedlicher Aspekte und einer auf den Kontext der Spielgeschichte und -mechanik bezogenen Analyse zu ermitteln. Hierbei wird ebenso bewertet werden, inwieweit der Spieleentwickler Irrational Games trotz des Ziels von Innovation und antisexistischer Darstellungen dennoch auf stereotypische Darstellungsweisen zuruckgreift.

Beyond the Sea

Navigating Bioshock

Author: Felan Parker,Jessica Aldred

Publisher: McGill-Queen's Press - MQUP

ISBN: 0773555560

Category: Social Science

Page: N.A

View: 5381

The Bioshock series looms large in the industry and culture of video games for its ambitious incorporation of high-minded philosophical questions and retro-futuristic aesthetics into the ultraviolent first-person shooter genre. Beyond the Sea marks ten years since the release of the original game with an interdisciplinary collection of essays on Bioshock, Bioshock 2, and Bioshock Infinite. Simultaneously lauded as landmarks in the artistic growth of the medium and criticized for their compromised vision and politics, the Bioshock games have been the subject of significant scholarly and critical discussion. Moving past well-trodden debates, Beyond the Sea broadens the conversation by putting video games in dialogue with a diverse range of other disciplines and cultural forms, from parenting psychology to post-humanism, from Thomas Pynchon to German expressionist cinema. Offering bold new perspectives on a canonical series, Beyond the Sea is a timely contribution to our understanding of the aesthetics, the industry, and the culture of video games. Contributors include Daniel Ante-Contreras (Miracosta), Luke Arnott (Western Ontario), Betsy Brey (Waterloo), Patrick Brown (Iowa), Michael Fuchs (Graz), Jamie Henthorn (Catawba), Brendan Keogh (Queensland), Cameron Kunzelman (Georgia), Cody Mejeur (Michigan State), Matthew Thomas Payne (Notre Dame), Gareth Schott (Waikato), Karen Schrier (Marist), Sarah Stang (York/Ryerson), Sarah Thorne (Carleton), John Vanderhoef (California State, Dominguez Hills), Matthew Wysocki (Flagler), Jordan R. Youngblood (Eastern Connecticut State), and Sarah Zaidan (Emerson).

BioShock Infinite: Burial at Sea Game Guide

Author: Cris Converse

Publisher: Booksmango

ISBN: 1633235165

Category: Games & Activities

Page: 35

View: 2683

With this ultimate game guide, you will learn exactly what you need to know in order to become an expert player and dominate this game! Purchase now and crush your opponents! Become a pro at this game easily today with the help of this guide.

Bioshock - Minerva's Den Dlc

Minerva's Den Radio Messages, Minerva's Den Audio Diaries, Minerva...

Author: Source Wikia


ISBN: 9781230852683


Page: 98

View: 5181

This book consists of articles from Wikia or other free sources online. Pages: 96. Chapters: Minerva's Den Radio Messages, Minerva's Den Audio Diaries, Minerva's Den Audio Files, Minerva's Den Characters, Minerva's Den Enemies, Minerva's Den Images, Minerva's Den Locations, Attracting the Looters, A Possible Solution, BioShock 2 Audio Diaries, How to Get Ahead, In Capable Hands, Milk Money, New Bot Models, Nothing But Ashes, Partnership With Porter, Partnership With Porter, Porter's Legacy, Prying Eyes, Reversing ADAM Sickness, Robotic Little Sisters, Second-Class Work, Signal Beacon, Somebody Else's War, Spitfire, Subversives In the Archives, The Man And the Machine, The Predictive Equation, The Thinker's Potential, The Thinker, The Turing Test, The Wager, Thinker Input 1, Thinker Meet Pearl, Unacceptable, Wheels Within Wheels, Andrew Ryan, Audrey Hesselgren, Brent Hudson, Brigid Tenenbaum, Charles Milton Porter, Christopher di Remo, Ernestine Franklin, Evelyn Klein, Felix Birnbaum, Jack McClendon, Johan Mordhagen, Pearl Porter, Reed Wahl, Subject Sigma, The Thinker, BioShock 2 Ammunition, BioShock 2 Gene Tonics, BioShock 2 Loading Screen Quotes, BioShock 2 Locations, BioShock 2 Plasmids, BioShock 2 Weapons, BioShock 2 Xbox 360 and PC Achievements, Drill Dash, Gravity Well, Ion Cell, Ion Laser, Minerva's Den, Nevr-Wet Waterproofing, Rapture, Rapture Businesses, Rapture Storyline, Rapture Timeline, Robotic Little Sisters, Sea Slug, Spitfire, Vacuum Bot, Walkthroughs, Big Daddy, Brute, Brute Splicer, Buttons, Crawler, Heady, Houdini Splicer, Lancer, Little Sister, Reed Wahl, Security Bot, Splicers, Toasty, Minerva's Den, Operations, The Thinker. Excerpt: Location: Minerva's Den, Corporate Offices, on the desk just inside the magnetic lock room. Audio Diaries are the main narrative device of the BioShock series. They were recorded by the citizens of Rapture, either as notes for themselves or as messages for other residents. When the player picks up an Audio Diary h

Bioshock - Locations

Bioshock 2 Locations,Bioshock 2 Multiplayer Locations,Bioshock Locations,Businesses,Location Images,Adonis Luxury Resort, Atlant

Author: Source Wikia


ISBN: 9781230852690


Page: 120

View: 873

This book consists of articles from Wikia or other free sources online. Pages: 118. Chapters: BioShock 2 Locations, BioShock 2 Multiplayer Locations, BioShock Locations, Businesses, Location Images, Adonis Luxury Resort, Atlantic Express, Dionysus Park, Fishbowl Diner, Fontaine Futuristics, Imago Fine Arts, Inner Persephone, Jet Postal, Joe's Green Groceries, Journey to the Surface, King Pawn, Kure-All, Little Sister's Orphanage, Outer Persephone, Pauper's Drop, Persephone, Ryan Amusements, Siren Alley, The Lighthouse, The Limbo Room, Arcadia, Chomper's Dental, Cohen's Collection, Dionysus Park, Eve's Garden, Farmer's Market, Fighting McDonagh's, Fontaine's Home for the Poor, Fontaine Fisheries, Fort Frolic, Hephaestus, Imago Fine Arts, Joe's Green Groceries, Kashmir Restaurant, Langford Research Laboratories, Little Sister's Orphanage, Medical Pavilion, Mercury Suites, Multiplayer Apartment, Neptune's Bounty, Pauper's Drop, Pharaoh's Fortune Casino, Point Prometheus, Robertson's Tobaccoria, Silverwing Apiary, Siren Alley, Smuggler's Hideout, Tea Garden, Twilight Fields Funeral Homes, Worley Winery, Apollo Square, Apothecary, Arcadia, Artemis Suites, Chomper's Dental, Dandy Dental, Dr. Steinman's Aesthetic Ideals, Eternal Flame Crematorium, Eve's Garden, Farmer's Market, Fleet Hall, Fontaine's Home for the Poor, Fontaine, Fontaine Fisheries, Footlight Theater, Fort Frolic, Gardner Delux Modern, Hephaestus, Hestia, Jet Postal, Kashmir Restaurant, Kure-All, Langford Research Laboratories, Le Marquis D'Epoque, Little Sister's Orphanage, Medical Pavilion, Mercury Suites, Neptune's Bounty, Olympus Heights, Paddon Meats, Painless Dental, Pharaoh's Fortune Casino, Point Prometheus, Proving Grounds, Rapture's Grand Carnival, Rapture Central Control, Rapture Firing Range, Rapture Records, Robertson's Tobaccoria, Silverwing Apiary, Sinclair Spirits, Sir Prize, Smuggler's Hideout, Surgical Savings, Tea Garden, Tenenbaum's Sanctuary, The Fighting McDonagh's Tavern, The...

BioShock: the Collection

Prima Official Guide

Author: Doug Walsh

Publisher: Prima Games

ISBN: 9780744017595


Page: 560

View: 3640

The BioShock: The Collection Standard Edition Guide includes... An Updated 560 Page Guide for the BioShock Series: All of the content in this guide has been painstakingly checked and updated by the author against the new versions of all three games, along with fully recaptured HD screenshots. This guide also includes all of the playable DLC content, never before covered in a print guide, for every adventure. All Area Maps--Including New Maps for DLC Missions: Key locations are called out on every map to give you the edge for finding every collectible, improvement, and upgrade machine. Vigors, Plasmids, and Weapons Detailed: Every power, weapon, and tool in each game cataloged--with descriptions and strategies for their use in myriad situations. Enemies, Bosses, and NPCs Documented: Tips and tactics for surviving every encounter. Learn to save your ammo and special abilities for the events that require them most. FREE eGuide! Use the enhanced, mobile-friendly eGuide for strategy on the go, optimized for a second-screen experience.