Following the triumphant success of her Kushiel series (Kushiel's Dart, Kushiel's Chosen, Kushiel's Avatar), Jacqueline Carey now turns her hand to another startling fable, an epic tale of gods waging war in their bid to control an entire universe and the mortals they use as chess pieces in a most deadly game. Once, the Seven Shapers dwelled in accord. First-born among them was Haomane, Lord-of-Thought and with his brother and sister gods, the Seven drew upon of the power of the Souma, claimed a race of beings for their own and began Shaping the world to their will. But Haomane saw the ways of this new world and was displeased. For in his younger brother Satoris, once called the Sower, Haomane thought too prideful and in his gift, the quickening of the flesh too freely to the races...and to that of Man in particular. Haomane asked Satoris to withdraw his Gift from Men but he refused. And so began the Shapers' War. Eons have passed. The war that ensued Sundered the very world. Haomane and his siblings lay to one end of a vast ocean unable to touch their creations, Satoris and the races of the world on the other. Satoris has been broken and left adrift among the peoples of the world and is reviled, with most of the races believing that it was he alone who caused the rift and depriving them of the balm of the Seven. He sits in Darkhaven, controlling his own dominion--seeking not victory but neither vengeance. But still Haomane is not content. Through Haomane's whispers in the minds and hearts of the races of the world come a prophecy that if Satoris were defeated, the world could be made whole and all would bask in the light of the Souma again. And the few who stay by Satoris are viewed as the ultimate evil. And so the races come together to defeat Satoris, a being who helped engender them all but who is caught in his elder brother's warp. Strong storytelling with evocative, compelling, and unforgettable characters, Banewrecker ultimately asks the question: If all that is considered good considers you evil, are you? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Volume I of The Sundering
Author: Jacqueline Carey
Das Zeichen : Roman / aus dem Engl. von Ann Lecker. Buch 1
Author: Jacqueline Carey
Author: Library of Congress. National Library Service for the Blind and Physically Handicapped
Supreme Commander Lord Tanaros was once human. But he chose darkness and immortality when his wife betrayed him with his king. He killed them both, and fled the realms of Men and now cares nothing for their fates. A thousand years passed. His only allegiance is to his master, the dark god Satoris, who gave the gift of Life to the race of Men. Satoris, who rebelled against his elder brother God Haomane who had demanded that gift be taken away. Their fight cracked the very world in two; the name of Satoris became the word for evil throughout all the races, while the legend of Tanaros is the seminal tale of treachery. And yet not all tales told are true. A final prophecy has begun to unfold, and the races are uniting in their quest to rid the world of Satoris. The elder gods and goddesses, stranded on the other side of the world, send dreams to spur all to destroy Satoris and Tanaros, but those loyal to their god know a different side of the story and try to defend their citadel of Darkhaven, where Satoris sits in sorrow, controlling his own dominion, seeking neither victory nor vengeance. Satoris's followers capture the beautiful Elvish princess Cerelinde, and without her the Allies cannot fulfill the prophecy. All who support Satoris clamor for her death-but Satoris refuses to act like the monster that he is made out to be, for he recognizes in Cerelinde a spark of the love that he once bore for his fellow gods. She is a great danger to Satoris--and a greater danger for Tanaros and all that he holds dear. For she reminds him that not all women need be false... and that though he may be immune to death, his heart is still very much mortal. Strong storytelling with evocative, compelling, and unforgettable characters, Godslayer is the thrilling conclusion to the events begun in Banewreaker, a haunting tale of love and loss that ultimately asks the question: If all that is considered good considers you evil, are you? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Volume II of The Sundering
Author: Jacqueline Carey
This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is “the most exciting event in popular culture since the invention of the motion picture.” Dungeons and Dragons and Philosophy presents twenty-one chapters by different writers, all D&D aficionados but with starkly different insights and points of view. It will be appreciated by thoughtful fans of the game, including both those in their thirties, forties, and fifties who have rediscovered the pastime they loved as teenagers and the new teenage and college-student D&D players who have grown up with gaming via computer and console games and are now turning to D&D as a richer, fuller gaming experience. The book is divided into three parts. The first, “Heroic Tier: The Ethical Dungeon-Crawler,” explores what D&D has to teach us about ethics and about how results from the philosophical study of morality can enrich and transform the game itself. Authors argue that it’s okay to play evil characters, criticize the traditional and new systems of moral alignment, and (from the perspective of those who love the game) tackle head-on the recurring worries about whether the game has problems with gender and racial stereotypes. Readers of Dungeons and Dragons and Philosophy will become better players, better thinkers, better dungeon-masters, and better people. Part II, “Paragon Tier: Planes of Existence,” arouses a new sense of wonder about both the real world and the collaborative world game players create. Authors look at such metaphysical questions as what separates magic from science, how we express the inexpressible through collaborative storytelling, and what the objects that populate Dungeons and Dragons worlds can teach us about the equally fantastic objects that surround us in the real world. The third part, “Epic Tier: Leveling Up,” is at the crossroads of philosophy and the exciting new field of Game Studies. The writers investigate what makes a game a game, whether D&D players are artists producing works of art, whether D&D (as one of its inventors claimed) could operate entirely without rules, how we can overcome the philosophical divide between game and story, and what types of minds take part in D&D.
Raiding the Temple of Wisdom
Author: Jon Cogburn,Mark Silcox
Publisher: Open Court
In the winter of 2005, after the horrifying natural disaster of the tsunami in Southeast Asia, Steve Savile and Alethea Kontis joined forces to raise money to help the distressed survivors and have created Elemental. They solicited SF and fantasy stories, all new and never published elsewhere, from many of the top writers in the genres today, and received immediate responses in the form of the excellent stories here in this book. Elemental has an introduction by Arthur C.Clarke and more than twenty stories by Brian Aldiss, David Drake, Jacqueline Carey, Martha Wells, Larry Niven, Joe Haldeman, Eric Nylund, Sherrilyn Kenyon writing as Kinley MacGregor, and a Dune story by Brian Herbert & Kevin J. Anderson, and many others. They created in Elemental one of the most important genre anthologies of the year, but more than that: in giving real value for the purchase price, everyone who sells this book can be proud, and everyone who buys it will be richly rewarded for supporting the tsunami relief effort. "The entire collection constitutes thought-provoking entertainment for a good cause, with all publisher and author profits earmarked for the Save the Children Tsunami Relief Fund."--Booklist At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Stories of Science Fiction and Fantasy
Author: Steven Savile,Alethea Kontis
An anthology of original tales that explores crossover themes of romance, fantasy and science fiction includes contributions by leading genre authors and is co-edited by the creator of the A Song of Ice and Fire series and a 15-time Hugo Award-winning writer. Reprint. 125,000 first printing.
All-Original Tales of Star-Crossed Love
Author: George R. R. Martin,Gardner Dozois
Publisher: Simon and Schuster
Cale ist die linke Hand Gottes, der Engel des Todes. Er ist dazu bestimmt, jeden zu vernichten, der nicht des wahren Glaubens ist. Die Erlösermönche, allen voran sein ehemaliger Mentor Bosco, glauben der Prophezeiung, die besagt, dass Cale Gottes Gesandter ist. Erst wenn er seinen Auftrag vollbracht hat, wird Gott eine neue Welt erschaffen können mit den letzten gerechten Menschen dieser Welt. Aber Cale will nur ungern von seinen ehemaligen Unterdrückern für ihre Zwecke benutzt werden und lässt die Mönche erst einmal in dem Glauben, dass er für sie arbeitet. In Wirklichkeit hat er längst einen ganz anderen Plan ...
Author: Paul Hoffman
Publisher: Goldmann Verlag
This discounted ebundle includes: Kushiel’s Dart, Kushiel’s Chosen, Kushiel’s Avatar The first trilogy in Jacqueline Carey's sprawling—and darkly sensual—New York Times bestselling series. The land of Terre d'Ange is a place of unsurpassed beauty and grace. It is said that angels found the land and saw it was good...and the ensuing race that rose from the seed of angels and men live by one simple rule: Love as thou wilt. Set in a world of cunning poets, deadly courtiers, heroic traitors, and a truly Machiavellian villainess, this is a tale of grandeur, luxuriance, sacrifice, betrayal, and deeply laid conspiracies. Kushiel’s Dart — Phèdre nó Delaunay is sold into indentured servitude as a child, her bond is purchased by Anafiel Delaunay, a nobleman with a very special mission...and the first one to recognize who and what she is: one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one. Kushiel’s Chosen — The hands of the gods weigh heavily upon Phèdre's brow, and they are not finished with her. While the young queen who sits upon the throne is well loved by the people, there are those who believe another should wear the crown... Kushiel’s Avatar — Phèdre and Joscelin journey on a dangerous path that will carry them to fabled courts and splendid vistas, to distant lands where madness reigns and souls are currency, and down a fabled river to a land forgotten by most of the world. And to a power so mighty that none dare speak its name. Kushiel's Legacy Kushiel's Dart Kushiel's Chosen Kushiel's Avatar The Sundering Banewreaker Godslayer Other books Miranda and Caliban At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
(Kushiel's Dart, Kushiel's Chosen, Kushiel's Avatar)
Author: Jacqueline Carey
das Königreich von Corymb
Author: Sarah Micklem
Partygirl bei Tag – Superdiebin bei Nacht Selina Kyle war die jüngste und gefürchtetste Straßendiebin von Gotham City – bis sie vor zwei Jahren verhaftet wurde. Nun kehrt sie unerkannt als mysteriöse Millionärstochter zurück. Während sie tagsüber als Partygirl Holly den Männern – allen voran ihrem verteufelt attraktiven Nachbarn Luke Fox – den Kopf verdreht, plant sie des Nachts den größten Coup aller Zeiten. Doch dann droht ihr Gefahr von unerwarteter Seite: Ein maskierter Unbekannter ist fest entschlossen, Selinas illegalen Aktivitäten den Garaus zu machen, und nimmt die Verfolgung auf. Ein faszinierendes Katz-und-Maus-Spiel beginnt. Was Selina nicht weiß: Ihr Widersacher ist kein anderer als Luke Fox.
Author: Sarah J. Maas
Publisher: Deutscher Taschenbuch Verlag
Category: Juvenile Fiction
Category: Popular culture